README.md
DutchSillyGames is a collaborative web-based game platform project created as part of a school assignment focused on JavaScript game development. The project started after discussions between me, my classmate Lisa Guijt, and our teachers about expanding the assignment into a larger shared platform where multiple browser-based games could be hosted and connected together through a central website.
The platform combines browser games, account systems, and community-oriented functionality into a single web environment. The project currently includes multiple JavaScript-based games connected to a MySQL database, including leaderboard functionality and user account integration. Although the platform itself is not yet fully finished, the project laid the foundation for a scalable browser gaming platform with future expansion possibilities.
The website and backend systems were built using HTML, CSS, JavaScript, PHP, and MySQL. The platform uses dynamic database-driven systems for user authentication, account management, and game-related data such as scores and progression. One of the games I developed for the platform was Festival Clicker, which integrates directly with the backend systems and database infrastructure.
The project was developed collaboratively, with responsibilities divided across frontend and backend development. While the UI and visual design direction were mainly handled by Lisa Guijt, I focused primarily on backend architecture, database structure, authentication systems, and implementation of backend functionality and game integration.
Although the current public release mainly represents the original school project scope, there are long-term plans to continue development and further expand the platform with additional games, features, and community systems when time allows.
Built with HTML, CSS, JavaScript, PHP, MySQL, and browser-based game technologies.